Personal project : Game O Verre
The Game O Verre is an electronic game device that i develop on my free time. This device is able to detect when a user pick his glass and when we take a sip on it and I'm designing game using this gestures.
Current state is a playable pre-prototype. I designed everything especially :
Global organisation and project managing.
Product design and electronics | R&D, industry sample, custom PCB...
Design and develop tailored games | Game design, UI/UX, HTML/Js
Graphics and sound design
Play-tests and feedback gatherings
![Current setup](https://static.wixstatic.com/media/54b06a_c52dd551476c408fb66dc6dee24badd0~mv2_d_4471_3285_s_4_2.jpg/v1/fill/w_147,h_108,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/54b06a_c52dd551476c408fb66dc6dee24badd0~mv2_d_4471_3285_s_4_2.jpg)
Some preview UI Sceenshots of the WIP blindest web app. (Adobe XD)
![](https://static.wixstatic.com/media/54b06a_fe30d2ea27274feba2ddabb13cfa3410~mv2.jpg/v1/fill/w_147,h_58,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/54b06a_fe30d2ea27274feba2ddabb13cfa3410~mv2.jpg)
Game prototype : The Last One Standing
This prototype has been made in solo in 72h during the game jam Ludum Dare 37.
Details and download here : https://leom.itch.io/the-last-one-standing
My main goal was to have proper interaction between the GameOVerre device and the game with synchronised animation.
Each players/glasses have his favorite drink assigned, when you have your right drinks in front of you, you have to grap it and have a sip on it. If you fail you lose points.
The 3D and animations are made in Blender and the game is developped using GameMakers 1.4
![](https://static.wixstatic.com/media/54b06a_3bdca42af1b642329a2cb9594424e2ba~mv2.gif)
It was my first project on GameMakers, so the gameplay is quite simple.
Gameplay vidéo (better play with friends)
Note : The ratio amusement/drinking is not balanced at all so I did not continue the development of this game after the gamejam.
Archive medias
Note : Pictures and video under are from a previous version available here on Instructables. The newest version is using elastic ribbons and 6 axis motion detection sensors are being implemented.
Family portrait : From the first prototype (made and tested in a few minutes) to the current one (so much longer)
![Evolution of the setup](https://static.wixstatic.com/media/54b06a_1cd694e250674cc2a12d0692de6092a0~mv2_d_4105_2383_s_2.jpg/v1/fill/w_147,h_85,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/54b06a_1cd694e250674cc2a12d0692de6092a0~mv2_d_4105_2383_s_2.jpg)
Instrucables galery : Pictures from the DIY version
Technical demo : Beat first super Mario level using the Game O Verre - attempt nr 14