Designer touche à tout
For my detailed resume please consult my Linkedin page
3D modeling is a long time hobby, I started as self-taught when i was teenager and I never stopped since.
First it was for illustration projects then more technical and design projects for 3D printing. Now I also make models for real time and game uses on my free time.
I have a personal preference for polygonal modeling and organic designs but I adapt the technology depending of the project needs.
Polygonal modeling ★★★☆
Texturing | rendering | rigging | animation ★☆☆☆
CAD modeling ★★☆☆
Rendering | CAM | animation ★☆☆☆
Blueprint programing ★★☆☆
I'm into FabLabs since long time.
As a student first, then I co-founded an associative FabLab in Saint-Etienne and the get different experiences in other labs. I'm curently working at the emlyon business school makers'lab as manager.
I got a good knowledge of the labs tools and I like to share it with others.
I like the learning by doing and hacker spirit we can have in thoses places.
Fused deposing material ★★★☆
Machine setup and maintenance ★★★☆
Vectorial draw | Illustrator | Inkscape ★★☆☆
Machine setup and maintenance ★★☆☆
Lab managment ★★★☆
Tech teaching | workshop animation ★★★☆
I liked the universal aspect of JS, it's working seamless on every devices, I even started programing electronics with it.
I thinks web technologies are going to replace classics operating systems soon and it's exciting to work on it.
So many online course ★★☆☆
Github | Collaboration ★★☆☆
I can resume my interest for tech with two questions : How is it working ? and How could I improve it ?
I like to understand how the systems are working, hardware, or software, and once I understood, i always search a way to improve it !
The projects I prefer to work on are projects with hardware, software and human interaction.
Arduino programing ★★☆☆
PCB routing ★☆☆☆
Sensors knowledge ★★☆☆
Making things work ★★☆☆
Mixing technologies ★★☆☆